![]() ![]() While Unity’s beta for visionOS gradually rolls out to participants, there are several important steps you can take to prepare your projects for this new platform: Shared Space: Unity’s new PolySpatial technology enables developers to create apps that can run side by side in the Shared Space. You can also react to built-in system gestures with the Unity Input System, and access raw hand joint data for custom interactions with the XR Hands package. Unity’s XR Interaction Toolkit adds hand tracking to make it easier for you to adapt existing projects. Input: People will use their hands and eyes to interact with content on Vision Pro. Graphics: Unity recommends using the Universal Render Pipeline for visionOS projects because it enables a special feature called foveated rendering for higher-fidelity visuals. Then, from within Xcode, you can build and run to either Vision Pro or the device simulator. To start, select the build target for the platform, enable the XR plug-in, and generate an Xcode project. Workflow: With full support for the visionOS platform in Unity, you can see your projects running on Vision Pro in just a few steps. Porting an existing application or creating an entirely new one is straightforward with Unity. Run multiple immersive applications side by side within passthrough while in the Shared Space.Mix content with passthrough to create immersive experiences that blend digital content with the real world.Port an existing virtual reality game or create a new fully immersive experience, replacing the player’s surroundings with your own environments.There are three main approaches to creating spatial experiences on the visionOS platform with Unity. Let’s review the ways apps can run on Apple Vision Pro. Beta participants will be added to the program over the next few months, but there are lots of things you can do today to start preparing content. We know developers are excited to get started with this new platform. ![]() We’re also thrilled to debut Unity’s PolySpatial technology, which will power Unity content alongside other apps in the Shared Space on Apple Vision Pro. The visionOS platform represents an exciting opportunity for developers to create the next generation of compelling spatial experiences using the Unity Editor they know and love. We worked closely with Apple to provide a deep integration of visionOS with Unity, enabling creators to bring beloved games and apps to a whole new audience and ecosystem, or create something entirely new. Following the Apple Vision Pro and visionOS announcements at Apple’s Worldwide Developers Conference (WWDC) 2023, we are excited to share that Unity’s beta program for creating spatial experiences on the visionOS platform starts today. ![]()
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